AR/VR

Maslow’s hierarchy in video games

Maslow's hierarchy of needs is a theory that outlines the basic human needs that must be met for individuals to achieve their full potential. The

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UX Design

Content audit VS. content inventory

As the amount of content on websites and web applications grows, it becomes increasingly difficult to maintain a clear and organized structure. This is where

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UX Research

What is really time on task, and how to measure it?

In UX research, time on task is an important metric used to evaluate the efficiency and effectiveness of a user's interaction with a product or

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AR/VR

Essential feedback in game UI design

Games are an exciting way to dive into a virtual world full of adventure and challenges. To fully immerse players in this world, the user

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AR/VR

Nicole Lazzaro’s four types of fun in game design

Video games have become a significant form of entertainment in our modern world. With over 2.7 billion gamers worldwide, game designers have to create games

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Business / UX Design

People’s motivations

In today's digital age, the world is moving towards more and more advanced technology. As a result, people are increasingly using digital products, such as

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